More Dragons ~ Missionary of Set.3? ~

Summary: When I said Set.3 will be Dragon’s Era, I really meant to refer to these dragons rather than Ultrarare Dragons.  

Skeletal Drake (R)

 

 

Race – Dragon
Affiliation – Novogus Dynasty

4/3/4/1+

– This creature’s attack is equal to the number of all other earth creatures plus 1.
– While this creature is on Earth field, all adjacent allied creatures will have +1 protection.
– When allied Wave Serpent is on the board, all other allied creature will have Dragon Invocation (May replace allied creatures with dragons without paying mana cost).

(A) N1/N2 (C)N (B) E/S/W 

 

Blazing Wyvern

 

Race – Dragon
Affiliation – Dhees Empire

4/3/4/1+

– This creature’s attack is equal to the number of all other fire creatures plus 1.
– While this creature is on Fire field, all allied creatures will have +1 magic protection.
– When allied Skeletal Drake is on the board, all other allied creature will have Dragon Invocation (May replace allied creatures with dragons without paying mana cost).

(A) N1/N2 (C)N (B) E/S/W 

 

Comment: What’s really scary about these dragons are that you get Free Invocation of Dragons when two correct Dragons are on the board.  There is a slightest chance that Sony may screwed up the description, but word by word translation means you get to invocate dragons WITH no mana cost.  This is different from Warlord Invocation abilities, which would require to pay summoning cost difference.  I am a bit afraid that these dragons may potentially create Missionary Disaster.

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8 responses to this post.

  1. Posted by ImDoneItsOver on September 29, 2008 at 9:23 pm

    Wow, well these guys could create quite a problem

    Reply

  2. Posted by Anonymous on September 29, 2008 at 10:28 pm

    I’m not to afraid of a potenial Missionary disaster like set 2 with set 3 dragon race. One of the major abilities of the Missionary race is that they lessened the summoning cost of other missionary cards. With the Dragon race you would still have to pay the full summoning cost. Which means inorder to get the right dragon combination the player would have to pay 8 mana. Plus their is already a great anti-dragon card that didn’t get much play in sets 1 and 2 but I assume will be very popular with the addition of set 3. Dragoon Dragon Cavalry is the ulimate anti-dragon card and would seriously weaken any dragon in the game.

    Reply

  3. Not really houshasen is right, these dragons could potentially be game breaking. Specially the synergies that they provide allied creatures, im also hoping its not free summoning but just invocation like regular invocation. Still they arent as broken as missionarys. Not as cheap and for thier abilities to activate you need them on native fields.

    Reply

  4. and don’t forget their blind spots. they have 3 blindspots. Thus, their attack is pretty low

    Reply

  5. Posted by Anonymous on September 30, 2008 at 12:19 pm

    Atomic Rudora is another anti-dragon card. If summoned to a Biolith field, all enemies lost a HP for each protection, dodge, and magic protection they have. If a bunch of these dragons are out, that could be a ton of damage.

    Reply

  6. Posted by Anonymous on September 30, 2008 at 1:45 pm

    Also, Atomic Rudora is an anti-dragon card. The new dragons give lots of protection, magic protection and dodge attempts to allied creatures. If Rudora is out, all enemy creatures on non-Biolith fields lose 1 HP for each protection, magic protection, and dodge attempt they have.

    Reply

  7. Posted by FilliamHMuffman on September 30, 2008 at 1:46 pm

    Also, Atomic Rudora is an anti-dragon card. The new dragons give lots of protection, magic protection and dodge attempts to allied creatures. If Rudora is out, all enemy creatures on non-Biolith fields lose 1 HP for each protection, magic protection, and dodge attempt they have.

    Reply

  8. Posted by Paydak on October 2, 2008 at 7:20 pm

    These cards are horrible. The lack of synergy between the first and last abilities is laughable. So you can try to hard cast the first two of these for 4 mana each and have them do 1 damage? And then what are you going to invoke? By the time you get to casting something else and invoking that, you’re already lost because you haven’t done jack squat damage to anything.

    If you’re playing these straight up without the invoke shenanigans, it means you have to have at least 3 creatures of the proper element on the board before the casting cost to damage ratio (1:1) is even remotely worthwhile.

    Reply

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