Spell Changes ~ Set.2 Field Spells ~

Summary: Set.2 Field spell changes.

210. Benediction of Juno

Type – Sorcery

Cost – 3 2
Choose a creature on a field. Until the end of your next turn all creatures of the same element as the target gain Fieldmorph. Playing this card ends your turn. Place this card on top of target field with a creature on it.

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Comment: To me this card still looks as useless as before.  The biggest issue with this card is that it’s a sorcery.  You lose your turn to cast a creature.  As it’s a temporally fieldmorph card, the best time to use this card would be right when you making a check to increase the chance of all your creatures to survive next opponent’s turn so you can finish the game. However, as it being sorcery, you can’t use this card and make a check at the same time.   I really don’t see a good use of this card.  Perhaps they should have changed this to non-sorcery or alternatively keep it as sorcery but have the fieldmorph effect semi-permanent such as until a specified creature is destroyed.

209. Seer Vizak’s Cleansing

Type – Sorcery
Cost – 3 2

Fieldquake all fields whose reverse side is the same as the target field’s reverse side. This has no effect on a field whose reverse side is Biolith. Playing this card ends your turn. Place this card on the target field.

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Comment: Somewhat useful for uni-elemental deck to increase the specified elemental field, but again it’s a sorcery.  So decreasing the cost to 2 seems somewhat reasonable as now it is matching the cost of the Fissure.  Of course you are still paying a large cost by losing a turn to summon a creature.

Overall, Sorcery are really hard to use because you are losing your precious turn to summon a creature.  What I really like to see for Sorcery is to have a creature or spell that have an ability to allow use of sorcery without ending your turn.  Otherwise, I believe we won’t still see most of Sorceries.

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3 responses to this post.

  1. Posted by Myr on February 2, 2010 at 2:49 pm

    Yeah, thats the main problem of this cards – ending the turn. I would rather pay like 4 mana for Benediction of Juno and make it not to end the turn.
    Or something like this:
    – pay 2 mana – playing this card ends your turn;
    – pay 4 mana – playing this card does not end your turn;

    ^I think theres a similar effect on Magic the gathering.^

    Reply

  2. Posted by IDIO on February 2, 2010 at 8:40 pm

    WAIT…. It does NOT work on Biolith Creatures?? That changes lith Attrition pretty good.

    Reply

  3. Posted by IDIO on February 2, 2010 at 8:42 pm

    NVM its been awhile… lol

    Reply

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