【Forgotten Myths】 Multiplatform CCG/dTCG

I was asked to review a digital CCG called Forgotten Myths by Anchora Games i.e. the creator of the game.   I cannot say anything about this game yet.  Because I haven’t really played the game.  But just briefly looking at the description of the game, and graphics of it, I thought it is worth mentioning on my blog as some of you who are anxiously waiting for HEX could potentially kill some time with this game.


Forgotten Myths is a free to play online collectible card game that incorporates deck building, card collection and strategic gameplay in a fantastic historical background. Set in an alternative past, Forgotten Myths takes place around Europe, Mesopotamia and Central Asia; incorporating several civilizations, myths and legends in the same storyline.


The first card set in Forgotten Myths includes three different factions (and hence colors), namely White Cavalry, Red Shield, and Black Tower. There are 42 different cards in each faction, consisting of 18 common, 14 uncommon, 8 rare, and 2 epic-hero cards. Additionally there are 17 neutral cards, consisting of 7 common, 6 uncommon, and 4 rares. Players can choose a faction and start building their decks by using combinations of different cards, spiced up with neutral cards that can complement their strategy. Players will complete daily quests for experience and gold, engage in 1vs1 and 2vs2 matches, make duels where they can win bounty and cards, compete in ladder games to advance in ranks, and join monthly tournaments to win great prizes.


  • Free to Play – You can acquire every card in-game by buying booster packs using earned currency, as long as you can devote more time in the game. This is the good free to play, no “energy gates” or “exclusive to buying with real world cash” cards.
  • Doma City – 3D Starting Zone- Players will be immersed in this 3D environment where they will be able to access main game features.
  • RPG Style Level and Rank Progression- You will be able to advance in levels and ranks to unlock special content and rewards, and compete in monthly leader boards.
  • “Duel” Mode – We’re designing a hard core duel mode, where players will be able to bet cards from their collections against other players in a “winner takes all” duel.
  • “Multiplayer Co-op” Mode -You will fight against dreadful monsters and sinister characters in a co-op mode where you will be able to fight in groups of 2 or 4.
  • Immersing 3D Effects- Majority of the cards in Forgotten Myths have a specially designed 3D effect associated with an action or an ability; this is the true evolution of Trading Card Games to Digital.
  • Simultaneous Gameplay – Each attack turn is taken at the same time allowing for constant interaction and positioning tactics.
  • Remote Turn-Based Multiplayer – Play games with anyone in the world, from anywhere with internet access.
  • Hardcore Strategy – Most digital trading card games have oversimplified and gone all mainstream with their game mechanics. We’ve done the opposite and increased strategic depth by including positioning, and allowing different card types on the field.
  • Comprehensive Ever Changing Single Player Campaign – We have an in depth Single Player Campaign, that will have new maps, AIs and new quests added to it frequently.
  • Transformable Battlefield – The default 3D Battlefield can be changed by unlocking quest rewards that allows you to completely change or customize the table top battlefield.

Supporting Platform: PC, Mac, Android, iOS (coming soon)

Price: Free to play.  *Obviously, you can buy boosters to get cards quicker and perhaps be competitive against PvP.

Game Mechanics:  This is where I will put time in to write about (if I decide to do so).  But briefly looking at it, there are resource dedicated cards i.e. Magic Land cards, Slots for cards to be placed i.e. positional element mechanics are there.  They advertise as “simultaneous play”.  With a quick peek at the demo video, it looks a bit different from the simultaneous play I am used with Infinity Wars.  There is no clear instant/quick action type mechanics, but simultaneous play can potentially incorporate such mechanics in its own way so again I need to test it.  But overall, it looks like have a deep enough mechanics at first glance.  At least, to the level of Shadow Era, Solforge etc.

If you are interested, check following couple videos out.  The game is already available for PC, Mac and Android.  On a paper, this game seems like a hybrid of HEX and Infinity Wars in terms of the depth/mechanics.  So for those of you who are looking for something to kill a time, may be this game is worth a try.  Though at this point, I give no endorsement.  Hopefully, this weekend I can write about my first impression of this game as at least this game passed my first filter i.e. worth mentioning on my blog.



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