Archive for the ‘Set 3: Shattered Fates’ Category

【Shadow Era】Resource Ramp Mechanics

One of the reason why I personally like the dTCG/dCCG with dedicated resource card is so that the game gives opportunity for players to manage their own resources.  Shadow Era uses what I call sacrifice based resource system (SBRS).  Since there is no specific resource type card in this game, there was a minimal resource management other than the decision of whether to sacrifice a card to add a maximal resource or not.  However, the latest expansion, Shattered Fate, added ways of resource ramp in Shadow Era.  Let’s take a look.

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【Shadow Era】Shattered Fates is here!

The second expansion/third set of the Shadow Era is now officially available.

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【Shadow Era】Funded

Although recently so many dTCG/dCCG are successfully funded with rather what seemed to be high goal, it should not be a surprise for the game that has been out for couple years and raised $100k in the past to successfully meet its goal of $50k.  It is still impressive especially because there are so many competitions now. There are little over two days left, and it is likely to hit its first stretch goal.  If you are interested don’t miss the opportunity.

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【Shadow Era】Kickstarter sweetened up

There are 9 more days left, currently 56% funded status.  Considering the previous track record, this may have been somewhat underwhelming result for Wulven.  So in order to attract more backers, Wulven has decided to sweeten up the kickstarter deal which was already pretty good to begin with.

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【Shadow Era】PvE/Campaign Mode Detailed

Now I may be giving too much credit to the HEX, but good competition is always good for consumers.  None of us have really seen exactly the HEX’s PvE in action, but what Cory Jones made it sound like is certainly a couple step ahead (probably more) than any other dTCGs had done in the past.  Is it innovation?  No.  Some games I can think of are like Yu Gi Oh PSP, or Eye of Judgment PSP, or famous among old time TCG players are the Magic’s Shanldar.

So it may not necessary be the HEX that inspired other dTCGs, but at least pushed others companies to finally expedite its plan before game like HEX becomes public and claims “the only MMO/TCG”.

Today, let’s take a look at Shadow Era’s approach on its campaign mode.

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